Use. Would like to Max out either Craft Armor or Craft Weapon so might need Int at 12 for Conc. Needs a NUI form. A bug: if UseConcentration is 0, Entangle still. With this, you have attack spells from lvl 2 onwards. For that you need to choose the Spell Focus : Enchantment feat. Cleric Spells 4. Type of feat: combat (general feat) (epic) Prerequisite: 21st level; weapon focus, epic weapon focus, and weapon specialization all in the chosen weapon Specifics: The character gains a +4 bonus to all damage done by the chosen weapon. For me the most OP buli for the OC NWN is this: Dwarf Wizard9/Fighter4/DD++. 36. How does Greater Spell Focus (Transmutation) help this type of wizard?. r/neverwinternights. Epic Spell (MD) [HotU] Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. You get 3 attacks and a base AB of 13 at level 20 plis decent spells. [HotU] Epic Will [HotU] Expertise [SoU] Extend Spell; Extra Music [SoU] Extra Smiting [HotU] Extra Stun Atks [SoU] Extra Turning; Great Cha I-X [HotU] Great Cleave [SoU] Great Con I-X [HotU] Great Dex I-X [HotU. The Exalted Sorceress is the embodiment of an epic spell caster. since battles take longer, it feels more like an epic. Your spells of that school are far more potent than normal. Spell Focus: Abjuration increases the DR further: 1/- with no feats, 3/- with Spell Focus: Abjuration, 6/- with Greater Spell Focus: Abjuration, 12/- with Epic Spell Focus: Abjuration, and 16/- with Epic Spell Focus: Abjuration as Abjuration Specialist Wizard. Comment: This is a sorcerer with a full ‘undispellable’ spellbook, DC spell casting (effective spells requiring saving throws), high charisma and the ability to hit enemies hard with a Flame Weapon / Divine Might boosted, RDD Empowered Mercurial Greatsword or Scythe for x4 critical hits. L5 - cloudkill - no save speed reduction that stacks, but expensive spell level. Use: Automatic. 1. Focusing on Evocation spells, this build employs the Sorcerer class exclusively. NWNWiki. Alternative would be to take just a few monk levels and focus on fighter-weapon master levels. As left. ) Now, I am thinking about getting wizard levels to focus in debilitating spells (to force as many flat-footed status effects) to generate as many sneak attacks as possible. The character gains a +2 bonus to the spell save DC for all spells of the chosen school. Mithril Chain armor so you get a decent armor class with a high buffed dex allowed. Type of feat: general (available every three level-ups) Prerequisite: ability to cast first-level spells. . Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, epic spell focus, epic spell penetration, Epic Spell: Dragon Knight, Epic Spell: Epic Mage Armor, Epic Spell: Greater Ruin, Epic Spell: Hellball, Epic Spell: Mummy Dust. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, epic energy resistance, epic spell focus, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin. The SR Monks give up a lot of feats for Epic Spell Resistance, that tends to leave them vulnerable to mage summons and damage shield spells. I'd also be inclined to focus on 'a' school, rather than multiple. Type of Feat: General Prerequisite: Ability to cast 1st-level spells. ) In NWN2, this inverts and empower/maximize become optional while quicken spell becomes really important for epic wizards. Looks pretty solid overall. Epic Shifter Bonus Feats List: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Construct Shape, Dragon Shape, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting, Great Wisdom, Outsider. the Dwarven bonus to Lore, Courteous Magocracy , Skill Focus: Lore and Epic Skill Focus: Lore, 1/2 of the Bardic Knowledge Lore bonus. (!GetHasFeat(FEAT_EPIC_SPELL_RUIN)) { SendMessageToPC(OBJECT_SELF, "You fail at. Improved Spell Resistance II 36. In other words, at levels 23, 26, and 29. Neverwinter Nights™ continues the epic role-playing game revolution with the Hordes of the Underdark™ expansion pack, featuring all new prestige classes, monsters, weapons, feats, skills and spells! Engage in a brand new single-player adventure. This replaces the bonuses from Spell Focus and Greater Spell Focus. Spell level: sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: medium (20 meters) Area of effect: caster Duration: 1 round / level Save: none Spell resistance: no Description: This spell conjures a powerful magical ward around the. Spell Components System. 2. Time Stop to kill high priority targets quickly (the Drow Wizards). It also has -1 from each EffectNegativeLevel amount applied, which seems a bit odd, since it can get extremely negative (a level 40 caster with 35 level decreases casting a level 1 spell would. The buffs are dependent on the character's level and focus feats. His magic. High-save builds can partially overcome your best spells(mind that this spell is completely wrong because it doesn't work like that in PnP) So for OC I went with Spell focus: Necro, Evo, conj. A character becomes even more adept with spells of a particular school of magic. Type of Feat: Spell Prerequisite: 21st level, Spell Focus and Greater Spell Focus in the chosen school, ability to cast 9th level spells. blah's Neverwinter Nights Sorc FAQ v1. Notes []. These powerful feats can be taken once a character has reached level 21+ and meets the pre-requisites. Sometimes I play an aasimir with 2 levels of paladin then all cleric. Note that epic spells have different DCs from normal spells: 25 + Cha modifier + 1 for Spellcasting Prodigy if applicable. A variety of powerful spells, including direct damage, save-or-die, and mass debuffs; Access to Epic Spell: Vampiric Feast and one other of your choosing; Spell Resistance is a breeze with Epic Spell Penetration and a natural 30 caster level; Con. Edit. Epic ranger bonus feats: bane of enemies, blinding speed, epic prowess, epic spell focus, epic toughness, epic weapon focus, improved combat casting, perfect health, Call of the Wild Epic. These are Wizards, Sorcerers, Clerics and Druids. Numbered Feat Guide for Neverwinter Nights 2: Mask of the Betrayer by G Admiral Thrawn (Edward Collins) This is a list of feats copied from the feat 2da file. 4) The Combat Casting feat gives -20%. Neverwinter Nights (PC) Item FAQ August 30, 2006 Version 1. ; It is not possible to create a weapon master with unarmed strike or a ranged weapon. Specifics: The character gains a +6 to the Difficulty Class foAuto Still Spell III [HotU] Bane of Enemies [HotU] Blind-Fight [SoU] Blinding Speed [HotU] Brew Potion [HotU] Called Shot. If you cast Assay Resistance you get an addtional +10 and a Greater Breach lowers the Targets SR by 5. (Each class can cast a subset of the game's spells, with overlap between classes. Wizard if you're not completely sure. That's only seven. She is able to perform the same tasks as her fellow divine spellcasters but with virtually no study. But. Mestil’s Acid Sheath and Elemental Shield to damage enemies who hit me. Type of feat: combat (general feat) (epic) Prerequisite: 21st level, weapon focus with the chosen weaponRequired for: epic weapon specialization Specifics: The character gains a +2 bonus to all attack rolls with the chosen weapon. epic focus = +6+lvl/5. arelith. Notably, Bigby and Magic Missle lines of spells include Force type damage. Neverwinter Nights 2 and related logos are trademarks or registered trademarks. Some use this term as an abbreviation for "general feat", which is more correctly a subcategory of feats. NoneArelith has a number of subclasses, or 'paths', which are altered versions of familiar, base NWN classes, changed to behave differently to help simulate certain classes from P&P games. (+ feature like spell focus) example: Fireball ( sorcerer Cha: 16, spell focus evocation) dc= 10 + 3 (Cha)+ 3 (spell level)+ 2 (spell focus)=18. 10 Gr Spell Penetration 12 15 dodge, Spell Focus Necromancy 18 mobility 21 Gr Int 1, Gr Int 2 24 Gr Int 3, Gr Int 4 27 Epic Mage Armor, Gr Int 5 30 Epic Spell Focus Necromancy, Imp Combat Casting 33 Epic Warding, Gr Int 6 36 Gr Int 7, Gr Int 8 39 Gr Int 9, Gr Int 10 Dwarf str 10 dex 14 con 16 int 38 wis 8 chr 8 Skill points 3) The Skill Focus: Concentrate feat gives -15% as it is worth 3 skillpoints. Item FAQ (PC) by myztikrice. Unlike with other skills (such as the AC bonus from tumble), the saving throw bonus is based on fully modified ranks (not base ranks). He also gets Monk Speed, to walk a little faster than most by the end of. -- Epic Toughness - So-so. This is difficult to do, in a sense of applying the hardcoded metamagic like Quicken or Silent/Still, since cheat-casting loses any set metamagic. For. Specifics: A character becomes even more adept with spells of a particular school of magic. 21 Epic Spell penetration 24 Epic spell focus: Necromancy 24s: Great Charisma 27 Great Charisma ruleset. Flesh to stone – a fabulous spell when it works. it (maybe all) Epic Skill Focus - +10 on all skill checks. Epic skill focus in animal empathy can only be taken when gaining a druid, ranger, or shifter level; in perform only when gaining a bard level;. (and later, consoles. from good/evil or lesser mind blank will protect you from the stun. Bard (12), Fighter (18), Red Dragon Disciple (10) Race: Human. e. This FAQ can be reposted on any site without permission provided it is posted in its entirety. Epic Spell (MD) [HotU] Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. This page lists and explains Skills which work differently on Arelith than in Vanilla NWN. Just go extend spell + persist spell and you are already set. This was an interesting puzzle to solve: Triple Epic Spell Focus Sorcerer with maximum possible Charisma (without RDD 10+) I designed a Sorc 38 / Paladin 1 / Ranger 1 split. Those are calculated like this: 10 + spell level + int/cha/wis modifier + Spell Focus feats. As a default in Neverwinter Nights, an in-game hour lasts two real-life minutes. 5Other Systems Charm / Dominate Fright, Fear and Fear Auras Epic Spells Added Spell/Status. Circle Kick [SoU] Cleave. Description: The divine champion is the strong right arm of their deity. Favored souls cast their spells naturally, as much through force of personality as. Barbarian 39 - 40 Feats - Epic Skill Focus Intimidate 39*, Mighty Rage 40*. In other words, at levels 23, 26, and 29. And best illusion spell wierd requires will and fortitude save. Just keep in mind your spell focus allows to make use of some other spells, because it will give you a relatively good DC (DC means difficulty class - higher difficulty class means it is harder for enemies to make their saves against your spells). Attributes: A Druid's primary spell casting attribute is wisdom. These are the 'vanilla' Neverwinter Nights Epic Spells as modified Specifically for use in Higher Ground. If you cast Assay Resistance you get an addtional +10 and a Greater Breach lowers the Targets SR by 5. Epic superior weapon focus: For every 3 epic levels gained, an additional +1 to attack is granted to the weapon of choice. You want to try and always have your familiar fighting with you. Great Strength II 35. Free Monk Class Feats: Level 01: {cleave, monk AC, stunning fist,evasion, flurry of blows, imp. I love taking Spell Focus: Evocation and Greater Spell Focus: Evocation for Sunburst (Level 8 Wiz/Sorcerer spell) Since it's level 8, the DC is fairly high, it has a very large blast radius, it does good damage to undead (Who have awful reflex saves) , instagibs vampires and permanently blinds any character without True Seeing who fail reflex AND it only. Specifics: The character gains a +6 to the difficulty class for all saving throws against spells from the chosen school of magic. I've been offline a while Just now getting back around to NWN hehe. You can not lose a level, so any XP must be above the minimum for that level. Ranger 1 for a free epic spell foci and some useful skill dumps. 23 cleric: epic spell focus (evocation) 24 cleric: +1 wis, great wis 2 25 cleric: 26 cleric: extend spell* 27 cleric: great wis 3 28 cleric: +1 wis 29 cleric: great wis 4. Through application of formidable intellect, vast wisdom, or sheer force of personality, a spellcaster can manipulate cosmic and personal energy directly. Buff yourself with as many extended/persisted spells and go to town. Epic spellcasters begin to understand how magic really works. To overcome enemy's spell resistance, the formula is: Your caster level + Spell level + 1d20 (+ feats if you have them) Period. Skill points: 4 + int modifier. There are two very powerful evocation spells: Firebrand NWN and IGMS NWN. Most (but not all) spells on Cormyr and the Dalelands gain a scaling caster level damage bonus that is added to each damage type after all other damage addition calculations are done, before any saves for reduced damage are made. Popular epic spells are Epic Mage Armor and Epic Warding. DC is 10 + spell level + ability modifier + bonus from feats and whatnot, such as +6 from epic spell focus: evo. Dragon Knight can be very useful. 1 General. Type of Feat: Epic. If Innate is blank this goes barmy. This build looks very similar to Mithdradates "Irksome Wonder" [world-of-greyhawk. It's not really that i expect to be silenced all that often, but it's nice being able to re-arrange spells to higher spell slots. Cast 9th level spells; 21st level; Greater Spell Focus (chosen school) ; Specifics: The character gains a +6 to the difficulty class for all saving throws against spells from the chosen school of magic. Paladins gain some of the fighter's combat abilities by choosing to become a champion of Torm. Whilst they get less spell slots than Sorcerers, the extra feats allow them to reach Great Intelligence X and Epic Spell Focus in several schools by level 40 (pro tip: throw in a Ranger Level after 20 for a free Epic Spell Focus feat and proficiencies). Prerequisite: Spell Focus. Combat Casting. Knockdown - always nice to have. Fighter (10), Dwarven Defender (26), Rogue (4) Lawful - Dwarf. Epic Spell Focus: Character level 21, Greater Spell Focus, ability to cast 9th level spellsEpic Spell (MD) [HotU] Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. Specifics: A character with this feat is adept in a certain school of magic, granting a +2 bonus to spell save DC for all spells cast from that school. Type of feat: combat (general feat) (epic) Prerequisite: 21st level; weapon focus, epic weapon focus, and weapon specialization all in the chosen weapon Specifics: The character gains a +4 bonus to all damage done by the chosen weapon. Use: Automatic. Epic Spell Focus. PM/Sorc/BG -mehTalking about spells, let's consider the cleric spell Implosion for a moment. Mage Armor are nice, but, as you note, Greater Ruin and Hellball are underpowered (as is the case in PnP also). -c- Cleric with Animal Domain and Ranger summon creatures. Use: automatic Requires Hordes of the Underdark. Parry isn't totally crap, if you get it beyond 30, and have plenty. A long-time Neverwinter Nights player and elder at the ECB guild (Epic Character Builders for Neverwinter Nights), both by age and seniority. It's now in NWN:EE not necessary to reuse these lines anyway see Unhardcoded Feats. The author of this thread has indicated that this post answers the original topic. Neverwinter Nights Overhaul Project. Spell penetration feats are useful however can be enhanced by Breach spells and Mordenkainen's Disjunction, being able to lower non-monk's spell resistance by up to 10. . Attachments (0) Page History Page Information Resolved comments View in Hierarchy View Source Export to PDF Export to Word Pages. ] Given the ability to use scrolls, and the abundance of scroll merchants throughout the campaigns, one should aim to cast everything they can. The epic spell, Epic Mage Armor behaves differently in the hands of a spellsword. 2da. - High Melee Damage throughout its level progression. This is the cap if the player only has the base NWN2 game. Spell Focus, Greater Spell focus and Epic Spell Focus, as well as any other bonuses are all included at the time of calling, based on what the spell is. Prerequisite: Cast 9th level spells. Bonus feats: The epic Spellsword gains a bonus feat every three levels after 20th. Favored souls cast their spells naturally, as much through force of personality as. Generally the conjuration spell school is the best for low-level characters (though not so much for high-level ones), while necromancy has a lot of great instant-death spells that really benefit from high DC's at higher levels. Familiar Spell: Familiar Spell [Epic]If they really plan to include that 4-multi-class-system in the revival of NWN, all efforts about theory crafting up to this point will have been in vain either way. Wail of the Banshee to kill a few of them. First it summons an epic level Astral Deva (wielding a Mace of Disruption +8) to fight for you, followed by a Phoenix, then a Solar (wielding Forever), and finally a Gold Great Wyrm. Harm), but they can generally buff their AB to ridiculous levels, which effects Touch Attacks (making this a bit of a non problem). Spell level: cleric epic; druid epic; sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: short (8 meters) Area of effect: point Duration: 20 rounds Save: none Spell resistance: no Description: The caster summons a powerful adult red dragon to the. Use: Automatic. They can usually keep the opposition occupied. [HotU] Epic Will [HotU] Expertise [SoU] Extend Spell; Extra Music [SoU]↑ Shadows receive turns, hours, then hours * 2 per level with Illusion spell focuses plus concealment + 10% per Illusion Focus. Auto Still Spell is a thing in NWN, but it doesn't come into effect until 'much' later (we're talking level 30+), so using sword and board + stilled spells is more something reserved for level 40 characters than a character completing a Single Player Campaign. Welcome to my guide on Clerics for Neverwinter Nights 2. Level 12: Spell Penetration (By this point, you will start encountering enemies with magic resistance. Return to Top Automatic Quicken Spell Type of Feat: Epic Prerequisites: 21st level, Quicken Spell, Spellcraft 30, ability to cast 9th level spells. Feats - toughness, spell focus (evocation), empowered spell, maximize spell, spell penetration. Spring Attack won't do anything if you're taking Tumble skill, so I wouldn't bother with a Rogue/SD type build. ) These games tend to focus heavily on role-play and. Feats. Epic Spell Focus. Type of feat: spell ( general feat) ( epic) Prerequisite: 21st level, spell focus and greater spell focus in the chosen school, ability to cast 9th level spells. The pale master is a strong prestige class that builds upon the wizard's magical abilities. NWN2 Feat list, Don't Look! Thread starter Acleacius; Start date November 10, 2006; Tags spoiler Neverwinter Nights 2 A. Monk Spell Resistance cannot be lowered by Mord’s or Breaches, so they can achieve theoretical ‘spell immunity’. Type of Feat: Epic. unarmed strike}Spells of your chosen element are infused with extra power. Feats besides penetration and spell focus (again necro and enchantment are dc dependent) expertise and improved version give you 10 "free" ac, metamagic feats: extend, maximaze, empowered, sillent or still, less for their effects more for spell book menagment. io] line of builds. Only gaining a total of 6 feats, 7 if human. [HotU] Epic Will [HotU] Expertise [SoU] Extend Spell; Extra Music [SoU]Type of Feat: Class Prerequisite: Weapon of Choice, Weapon Master level 5. 1-20 cleric, feats: spell focus evocation, martial weapons, spell penetration, greater penetration, greater focus, blind fight, extnd spell, exotic profinency. A lot of damage or status spells are also gated by DC. Epic Spell Focus: The bonus granted to "Animal/Zoo" spells increases to a +2 (1d4+3). for example -- a necro spell focussed sorc is really deadly and can insta kill many things. Yes, sorcs are viable if you play differently than nwn1 or DnD. Use: automatic Requires Hordes of the Underdark. Boy this is quite a bit more complicated than than my 1984 D&D P&P. however, some rpg servers dont have many undead or dont give out immunity to death, so then it can be fun to focus on necro school and try to one shot all the creatures. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, epic energy resistance, epic spell focus, epic spell penetration, Dragon Knight, Epic Mage Armor, Greater Ruin, Hellball, Mummy. Fantasy. The duration of Summon Shadow is rounds/caster level. Looking for Cleric caster build (30 Level) Human, dwarf would be second flavor. Or you can only use metmagic that is scriptable eg Empower. straight wizard I'd guess, epic spells were rather lackluster in my opinion and not worth the feat, but they have their uses. Dragon Knight can be very useful. As somebody else said, a truly iconic bard would be multiclassed. Skill Focus (Concentration) gets the job done, too, and better. Epic Spell Focus. Usually I start my clerics off as a human fighter ( 1 level only) taking luck of heroes, power attack, and cleave. Epic spells represent the pinnacle of spellcasting prowess. It doesn't let you learn new spells, and increases your spell slots only on five levels out of ten. Alternative would be to take just a few monk levels and focus on fighter-weapon master levels. 54) [] Choose a school of magic, such as Illusion. and you’ll need Extend + Still, Empower, Maximize, Craft Wand, Spell Focus, Greater Spell Focus, Epic Spell Focus, and many Great Intelligences or Great Charismas to increase your spell. A spell is an invocation of arcane or divine power by a spellcaster to produce effects not achievable through more mundane means. You're literally better off just progressing your base class than taking levels in it, making it what is termed a "trap". Type of Feat: Epic. Evil Clerics can summon a Vrock, Good Clerics summon an Astral Deva, and Neutral Clerics summon a Death Slaad. 3) The Skill Focus: Concentrate feat gives -15% as it is worth 3 skillpoints. I pay for it by not taking Epic Mage Armor and Epic Warding, which is a big cost. Epic Sorcerer. (i. This feat may be selected multiple times, but the effects do not stack. Undead are immune to death magic. Epic character (level 21+), Spell Focus, Greater Spell Focus, ability to cast 9th level spells. A character becomes even more adept with spells of a particular. Epic Spell Focus - This is a VERY high priority feat that replaces the +2bonus from focus,greaterfocus with a huge +6 bonus! That isIn Neverwinter Nights, this amounts to the ability to cast spells of the highest level (level 9 and epic ones) and a specific spell selection (see below). Arelith makes a lot of changes from the base game using server hosted tools. The only things that carry over are things from feats, most class abilities, castable buffs (which is why wizards are great for this type of build) and the 3 mental abilities (int, wis, cha). Epic Cleric. The silence bug cuts you off without a save. Requires All of These Feats: Spell. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. If MotB is installed, all characters gain a feat at 21st level and every odd level thereafter (23, 25, etc. The Epic Spells available through the PRC. And best illusion spell wierd requires will and fortitude save. Alignment: good, PvM. Type of Feat: (Epic) General. Not to be trifled with, she has focused her studies on the art of necromancy and specializes in death-like spells. Wizard's base on their build from level 20+ with the epic feat's and spells they get they are alot of fun to play from a quick level up play test seeing how. L4 - evard's black tentacles [FORT] - get some blunt DR to negate the dmg (or be gnome/halfling), mind-immunity like prot. 6. Overwhelming Critical (Unarmed Strike) 25. This replaces the bonuses from Spell Focus and Greater Spell Focus. just wish those uses were more than once a day per feat. Notes. They can usually keep the opposition occupied. There is no epic skill focus in ride. Benefit: Choose one of the energy descriptors (acid, cold, electricity, fire, force, light, negative, positive, or sonic). Explore. Greater Spell Focus(chosen school) Specifics: The character gains a +6 to the. 11: Epic Wild Shape - Can turn into almost anything once a day, gaining some abilities of some of the shapes. The DC for making a saving throw against a spell is: DC = 10 + (spell level) + (spellcaster's ability modifier) + (spellcaster's feat bonuses) + (epic. Therefore, Favored Soul needs 19 Charisma to cast a 9th spells, but I have to give points to Wisdom to have a high DC for spells. from good/evil or lesser mind blank will protect you from the stun. Magical Defensive Spells: Shadow Shield provides immunity to spells from the Necromancy School, and Spell Mantle (Lesser/Normal/Greater) provide temporary resistance up to a certain spell level. 15 Spell focus: necromancy (About the level I take Finger of Death, which I find gloriously fun. A custom class must. This article is about the epic spell; for the prerequisite feat, see Epic spell: dragon knight. Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic. I'd go with Epic Spells, Epic Spell Penetration, and Great Intelligence. Spell level: cleric epic; druid epic; sorcerer/wizard epic Innate level: 10 Components: verbal, somatic Range: short (8 meters) Area of effect: point Duration: 20 rounds Save: none Spell resistance: no Description: The caster summons a powerful adult red dragon to the. For expansions, I went with Epic Spell focus: Necro, Evo + robe of Vecna for everything else. Just go extend spell + persist spell and you are already set. wiz 38. 21. There is no epic skill focus in ride. After level 20 it focuses almost exclusively on Wizard. This Wiki page is designed to outline a number of primary Druid gameplay strategies to assist players new to the Druid class. For example, your hold person spell doesn't have better DC if you decided to become an Enchanter. Epic Spell Focus - This is an ok feat that replaces the +2bonus from. Type of feat Spellcasting Prerequisite Ability to cast 1st-level spells. Most (but not all) spells on Cormyr and the Dalelands gain a scaling caster level damage bonus that is added to each damage type after all other damage addition calculations are done, before any saves for reduced damage are made. But still the need for ever-greater power never ceases and the sorcerer pushes on, exploring and mastering the magical. Boom! 50 wisdom - 48 DC Imploder & 70 AB Archer in one build. Examples: A favored soul with 14 CON and a bear's endurance has -20% to the chart. Generally the conjuration spell school is the best for low-level characters (though not so much for high-level ones), while necromancy has a lot of great instant-death spells that really benefit from high DC's at higher levels. This way the dc functions the most time in NWN, but there are. In neverwinter nights its generally better to always stay pure wizard as say going 4 levels in fighter would actually sacrifice some of your magic ability. I actually see Clerics in NWN as a more offensive class than defensive. This variant, like #2, prioritises EDR (and being a more efficient Tank) over Dev Crit. Combat Casting. ) until level 29. Also I still wouldn't take anything other than Cleric levels pre-epic, I want to have enough spell slots such that if my buffs do get dispelled I can replace them rather than being one-shot things. In other words, at levels 13, 16, and 19. Therefore, it would be wise for you to accquaint yourself with the changes in the mechanics from the base game using the links on the servers website and wiki. 1. Knockdown - always nice to have. Sacrifices some AB and damage in the process. Excess experience. This replaces the bonuses from Spell Focus and Greater Spell Focus. The infinite spells granted by Greater Spell Focus cannot trigger surges. 5E Complete Divine variant, p. Depends how well you know all the spells in NWN. You can't put epic spells into it however. Barbarian 33 - 37 Feats - Epic Damage Reduction II 35, Epic Damage Reduction III 36. Air is for the call lightning. Shadow Conjuration. sAE/8 dmg, sAE*2 temporary HP. 7 Written by: Dylan Erickson E-mail: razlakh@gmail. - Rogue levels give you reflex saves for many spells. Very strong. Combat Casting seems like a total waste, since Epic. Epic Spell Focus [HotU] Epic Spell Pntrtn [HotU] Epic Tghnss I-X [HotU] Epic Wpn Focus [HotU] Epic Wpn Spec. That becomes an "attack" against the enemy's "AC" (SP) The "AC" for spell resistance is typically 10 + 1 per level. -- Epic. Grease to knock down enemies in an AoE through spell resistance. Other characters will react on those claims in character, so if a character claims to be duelist and wizard of level 5 can win over him without spells and weapons, then others will. Skill point spread Discipline: 8 Animal Empathy: 28 Heal: 43 Concentration: 43 Spellcraft: 43 Tumble: 20 Open Locks: 1 HP: 440 AB: 26/21/16 (+2 outdoor) AC: 16 Fort: 24 Reflex: 16 Will: 34 As I said, you can replace the Auto quicken spells if you have haste with another Epic Focus. Level 18 (Rouge) Hide+2 Move Silently+2 Search+2 Heal+2, Empower Spell. Not to be trifled with, she has focused her studies on the art of necromancy and specializes in death-like spells. In other words, at levels 13, 16, and 19. This article is about the epic spell; for the prerequisite feat, see Epic spell: greater ruin. Bonus feats: The epic invoker gains a bonus feat every three levels after 20th. An epic bard with a big weapon, plenty of spells and outrageous rogue skills. - Epic Spell Focus Necromancy: Wail of the Banshee is funny to watch. Neverwinter Nights: Hordes of the Underdark. - Rogue levels give you reflex saves for many spells. Skip to content. Ilusion spells are often with descriptor "mind". These epic feats are general feats that can be selected every third level by epic characters. 2. Prerequisite:. Racially, being able to resist spells somewhat is nice. Typically any buff spell with a duration of hour per level (or longer) is a solid. Let me preface it by saying that ic is easy, almost any build is viable and your evocation wizard will be just fine and good. Most changes are for the best. Many aspects of the shifter's Greater Wildshape forms continue to improve as he gains epic levels. Epic Spell Focus - This is an ok feat that replaces the +2bonus from. you can take it multiple times, but saving throws are more important for instant-death. As a rule of thumb, shamans can cast spell levels up to half their class level (rounded down). Epic Pale Master. Bonus feats: The epic ranger gains a bonus feat every three levels and every five levels after the 20th. That means things like Bard Song and equipment bonuses to the Spellcraft skill can. github. As a rule of thumb, shamans can cast spell levels up to half their class level (rounded down). This article is about the epic spell; for the prerequisite feat, see Epic spell: epic warding. Specialist wizard gets one extra slot to narrow the gap a little. Improved Spell Resistance III. DC's for spells are of course nowhere near top-tier due to the. The real deal is your level. Epic spell focus provides you a dracolich when using Epic Spell: Dragonknight. It's a fort save or die AoE level 9 evocation spell with a +3 bonus to DC. Type of Feat: Spell Prerequisite: 21st level, Spell Focus and Greater Spell Focus in the chosen school, ability to cast 9th level spells. Use: Automatic. Maybe grab Greater Ruin and Hellball instead, or any other combination of epic spells, or even Epic Toughness. Amia World. Note: Arelith runs on Neverwinter Nights: Enhanced Edition. Also, EKs are not like bards at all really. The buffs are dependent on the character's level and focus feats. Acleacius SasqWatch. put in Automatic Still Spell III for full spell casting in Heavy Armor.